import UIKit
import RealityKit

class ViewController: UIViewController {
	@IBOutlet var arView: ARView!

	override func viewDidLoad() {
		super.viewDidLoad()
		
		let anchor = AnchorEntity(plane: .horizontal)
		arview.scene.addAnchor(anchor)
		
		let flyer = try Entity.loadModel(named: "flyer")
		anchor.addChild(flyer)
	}
}